ORBX material import/Universal materials issues

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Rhino 3D (Export script developed by SamPage; Integrated Plugin developed by Paul Kinnane)

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ORBX material import/Universal materials issues

Postby reberts2 » Tue Dec 12, 2023 8:08 pm

reberts2 Tue Dec 12, 2023 8:08 pm
test sss.orbx
octane standalone material exported
(5.81 KiB) Downloaded 46 times
Good afternoon.

I am trying to develop a SSS material based on the tutorial here:
https://www.youtube.com/watch?v=0WVHaaA9Pho

Although this is a C4D tutorial, I have been able to replicate universal material settings in Octane Standalone.

When I redevelop them inside the Rhino plug in (v137), the albedo, transmission setting etc do no respond the same as in Octane Standalone (2023).
Nor can I import the orbx file (from Octane Standalone) into the Rhino plug in successfully.
Seem like the Rhino (v7) material preview is also not true to settings.

Thoughts/advise on how to remedy or replicate settings successfully?
Thank you,
Rick
Attachments
Screenshot 2023-12-12 150022.png
material preview discrepency (small and large different when preview is scaled)
Screenshot 2023-12-12 150641.png
octane standalone material imported into rhino (orbx file)
Screenshot 2023-12-12 145919.png
octane standalone material preview
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reberts2
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Re: ORBX material import/Universal materials issues

Postby face_off » Tue Dec 12, 2023 11:30 pm

face_off Tue Dec 12, 2023 11:30 pm
Hi Rick

I am uncertain exactly what you are asking here. If I load the ORBX you provided into the Rhino plugin, works imports correctly and it appears to render as per Octane Standalone (although the thumbnail preview seems to be black as you indicated). And your ORBX does have any red in it - so unsure where the red is coming from on your screenshots.

Potentially your issue is related to the scene scale - so make sure your Rhino scene is in Meters.

Thanks

Paul
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Re: ORBX material import/Universal materials issues

Postby reberts2 » Tue Dec 12, 2023 11:58 pm

reberts2 Tue Dec 12, 2023 11:58 pm
Thanks Paul.

I'll explore the scale issue.

Basically, I'm noting that the behavior of the Albedo node is not consistent between the plug-in and Standalone.

I'll try to import the orbx material file again and render, ignoring the preview for now.

Thanks!
Rick
Win 7 64 | GTX260 x 2 | Core i7 860 | 4GB & OSX 10.6 | 8600M GT | Core 2 Duo | 4GB
reberts2
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