Hi Paul,
Here is something I wanted to show you for a long time:
as it seems octane does not respect mapping channels other than 1...
here is the scene and the mappings:
If you have any questions about this I would be happy to help.
best
Andreas
Moderator: face_off
Firstly, the Rhino renderer is not rendering this scene as you are wanting, so I think something is not right with it.
Your scene as downloaded did not render that way, so I thought something wrong Regardless, the other comments still apply.If I set up a Rhino material, I can apply the different mapping channels to the texture and it will display / render accordingly:
If resolving this issue is a high priority to you, and can put some more time in to it, but if it's low priority, I suggest parking the issue. Let me know.
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