Hi Paul,
no problem, here you see that the texture placement is correct in the Rhino viewport but not in the Octane Render Viewport.
Hope that helps.
Best Regards
Nando
Moderator: face_off
Do you have a Rhino6 version of the 3dm file please?Refracty wrote:Hi Paul,
no problem, here you see that the texture placement is correct in the Rhino viewport but not in the Octane Render Viewport.
Hope that helps.
Best Regards
Nando
Hi Nando - the Mix Material "Amount" pin needs the Projection set to "Mesh UV Projection" in order to use the mesh UV's.Refracty wrote:Yes, here we go
Hi Nando. The thumbnail looks OK on my system. Do you have the Rhino->Render->CurrentRenderer set to Octane?Another little thing - The Material Preview is different from the Octane material even if it is rendered by Octane.
Is this something that can be fixed or do we need to set it somewhere?
Hi - I doubt drivers from 2/27/2018 are up to date. Does Octane Standalone run and start rendering on your system please?jihster wrote:I'm having difficulty installing for Rhino 7 -- I receive the error "Error Starting Octane - Could not load OctaneWrapper.dll" but my graphics drivers are fully up to date.
My system specs below:
Windows 10
Intel Xeon E-2186M CUP @ 2.90Ghz
32GB ram
NVIDIA Quadro P4200 (driver date 2/27/2018, version 23.21.13.8908)
Is this a common issue?
Users browsing this forum: No registered users and 28 guests