OctaneRender 3 for Rhino (OBSOLETE)

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Rhino 3D (Export script developed by SamPage; Integrated Plugin developed by Paul Kinnane)

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Re: OctaneRender for Rhino 3.03.3 [TEST]

Postby face_off » Sat Aug 13, 2016 2:09 am

face_off Sat Aug 13, 2016 2:09 am
unfortunately it isn't making any difference in my end.
i will look through my setting and workflow once again to make sure i'm not making any mistake, but it'll be great if you can keep looking into other possible cause for this.
Can you pls send me a Rhino scene which demonstrates the problem, and I will take a closer look.

Paul
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Re: OctaneRender for Rhino 3.03.3 [TEST]

Postby Refracty » Wed Aug 24, 2016 3:51 pm

Refracty Wed Aug 24, 2016 3:51 pm
Hi Paul,
I need to update to 3.03 at a client's place. Is there a "stable" release (of the Rhino plugin) comming shortly or can I consider the current one as quite stable.
I don't want to update twice within a short time span.
Thanks for the info
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Re: OctaneRender for Rhino 3.03.3 [TEST]

Postby face_off » Wed Aug 24, 2016 10:18 pm

face_off Wed Aug 24, 2016 10:18 pm
I need to update to 3.03 at a client's place. Is there a "stable" release (of the Rhino plugin) comming shortly or can I consider the current one as quite stable.
The current TEST release can be considered as STABLE.

Paul
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Re: OctaneRender for Rhino 3.03.3 [TEST]

Postby Refracty » Thu Aug 25, 2016 8:48 am

Refracty Thu Aug 25, 2016 8:48 am
Cool
Thanks a lot !
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Re: OctaneRender for Rhino 3.03.3 [TEST]

Postby v-cube » Fri Aug 26, 2016 7:33 am

v-cube Fri Aug 26, 2016 7:33 am
Hi Paul,

I was working on a large scene, rendering a hires panoramic image. Suddenly the scene stopped rendering, the attached dialogue windows appeared after the voxelization phase, I think the last thing i did was changing the resolution while rendering. I deleted all geometry and loaded the octane default settings -> still crashing... attached please find the screenshot of the error message and the stripped down scene.

octane crash-2.JPG


https://dl.dropboxusercontent.com/u/172 ... scene3.3dm

good hunt!

Andreas

P.S. another thing I observed several times before in other scenes: If you look at the second screenshot, you can see that despite purging several times, there is still a unused material in this scene - do you know why ?
P.S.S. another thing : this scene is huge ! although it only contains one polysurface box, it is 30 MB... something is definitely wrong :-)

octane bug-3.JPG
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Re: OctaneRender for Rhino 3.03.3 [TEST]

Postby face_off » Sat Aug 27, 2016 12:50 am

face_off Sat Aug 27, 2016 12:50 am
I was working on a large scene, rendering a hires panoramic image. Suddenly the scene stopped rendering, the attached dialogue windows appeared after the voxelization phase, I think the last thing i did was changing the resolution while rendering. I deleted all geometry and loaded the octane default settings -> still crashing... attached please find the screenshot of the error message and the stripped down scene.
I thought this had been fixed in a recent release. Which version of the plugin are you running pls?

P.S. another thing I observed several times before in other scenes: If you look at the second screenshot, you can see that despite purging several times, there is still a unused material in this scene - do you know why ?
P.S.S. another thing : this scene is huge ! although it only contains one polysurface box, it is 30 MB... something is definitely wrong
Is it possible the unused material belongs to a layer?

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
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Re: OctaneRender for Rhino 3.03.3 [TEST]

Postby face_off » Sat Aug 27, 2016 1:05 am

face_off Sat Aug 27, 2016 1:05 am
I was working on a large scene, rendering a hires panoramic image. Suddenly the scene stopped rendering, the attached dialogue windows appeared after the voxelization phase, I think the last thing i did was changing the resolution while rendering. I deleted all geometry and loaded the octane default settings -> still crashing... attached please find the screenshot of the error message and the stripped down scene.
Also worth noting on that scene is that if you click the Perspective View, you can see the Rhino Camera coords are corrupt (the Octane Camera is translating them to an Up Vector with "Not a Number". I've seen this before, and found the solution was to create a new Perspective viewport - which will not have a corrupted Rhino camera.

Paul
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Re: OctaneRender 3 for Rhino (TEST and STABLE)

Postby face_off » Tue Sep 06, 2016 3:04 am

face_off Tue Sep 06, 2016 3:04 am
I have updated this links at the top of this thread with:

3.3.4.71
- Compiled with Octane 3.03.4
- Fixed issue where exporting a Bongo animation to ORBX/OCS was not correctly setting the FPS when that scene was opened in Octane Standalone
- Added command OctaneConvertAllMaterialsToOctaneMaterials which does the same function as the Setup tree menu command "Convert all Materials to Octane Materials"
- Added command OctaneExportSceneToORBX

I have also merged the TEST and STABLE threads into this thread.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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Re: OctaneRender 3 for Rhino (TEST and STABLE)

Postby neiwei845458454 » Fri Sep 23, 2016 1:40 am

neiwei845458454 Fri Sep 23, 2016 1:40 am
face_off wrote:I have updated this links at the top of this thread with:

3.3.4.71
- Compiled with Octane 3.03.4
- Fixed issue where exporting a Bongo animation to ORBX/OCS was not correctly setting the FPS when that scene was opened in Octane Standalone
- Added command OctaneConvertAllMaterialsToOctaneMaterials which does the same function as the Setup tree menu command "Convert all Materials to Octane Materials"
- Added command OctaneExportSceneToORBX

I have also merged the TEST and STABLE threads into this thread.

Paul


Hi Paul,

Did you added new "visible..." attributes for visible environment mode or visible background. I need this.

Thank you.

Alxen
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Re: OctaneRender 3 for Rhino (TEST and STABLE)

Postby face_off » Fri Sep 23, 2016 5:57 am

face_off Fri Sep 23, 2016 5:57 am
Did you added new "visible..." attributes for visible environment mode or visible background. I need this.
Hi Alxen - yes, those controls are in the 3.3.4.71 release.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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