Octane Plugin for Rhino for Mac any time soon?

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Octane Plugin for Rhino for Mac any time soon?

Postby Humpti » Thu Aug 13, 2015 1:30 pm

Humpti Thu Aug 13, 2015 1:30 pm
Hi,

Although I have Octane for Rhino on my Windows PC, I somehow must often boot into my Mac, so I was thinking of buying Rhino for Mac. On the Rhino web site I read that very soon plugins would be working, too, but no c++ ones. So my question about any plans of developing an octane plugin for Rhino closely to the release of Rhino5.1 for Mac?

Thanks
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Re: Octane Plugin for Rhino for Mac any time soon?

Postby face_off » Thu Aug 13, 2015 11:59 pm

face_off Thu Aug 13, 2015 11:59 pm
Although I have Octane for Rhino on my Windows PC, I somehow must often boot into my Mac, so I was thinking of buying Rhino for Mac. On the Rhino web site I read that very soon plugins would be working, too, but no c++ ones. So my question about any plans of developing an octane plugin for Rhino closely to the release of Rhino5.1 for Mac?
Hi - I would love to do an OX version. I will install Rhino for OSX in the next week and have a look at how viable this would be. I ran the MoMa tool described at http://wiki.mcneel.com/developer/rhinocommon and it reported /lot/ of incompatibilities, so my guess is that it will not be easy.

Paul
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Re: Octane Plugin for Rhino for Mac any time soon?

Postby Humpti » Fri Aug 14, 2015 9:04 am

Humpti Fri Aug 14, 2015 9:04 am
This is super cool news. So I can now safely buy Rhino for OSX and patiently wait for the plugin. Cool. Being able to switch between Windows and Mac and continue working on the same project is really wonderful. :)

Thanks!
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Re: Octane Plugin for Rhino for Mac any time soon?

Postby face_off » Fri Aug 14, 2015 9:43 am

face_off Fri Aug 14, 2015 9:43 am
So I can now safely buy Rhino for OSX and patiently wait for the plugin.
Not sure I would call that "safe"! It may not be possible to post the plugin to OSX - the Mono .NET implementation may be too limited. But I will try.
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Re: Octane Plugin for Rhino for Mac any time soon?

Postby Humpti » Fri Aug 14, 2015 10:06 am

Humpti Fri Aug 14, 2015 10:06 am
face_off wrote:
So I can now safely buy Rhino for OSX and patiently wait for the plugin.
Not sure I would call that "safe"! It may not be possible to post the plugin to OSX - the Mono .NET implementation may be too limited. But I will try.


Well I have still 35 days for trial left, so I'll better wait until I have your 'safety flag' set :)
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Re: Octane Plugin for Rhino for Mac any time soon?

Postby face_off » Tue Aug 18, 2015 8:17 am

face_off Tue Aug 18, 2015 8:17 am
I did an initial foray into porting the plugin to OSX. In summary, I was able to install all the developer tools on OSX, I was able to run Rhino For Mac, I was able to compile and run the plugin using the Zamarin tools on Windows, however....when it came to compiling the plugin on OSX, there are a substantial number of RhinoCommon classes missing from Rhino for Mac. The McNeel devs will look to include those in a future release of Rhino for Mac, but I doubt there would be a quick turn-around, since I suspect it will be quite a lot of work for them.

Paul
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Re: Octane Plugin for Rhino for Mac any time soon?

Postby prehabitat » Tue Aug 18, 2015 10:32 am

prehabitat Tue Aug 18, 2015 10:32 am
Awesome investigating & turnaround Paul!
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Re: Octane Plugin for Rhino for Mac any time soon?

Postby Humpti » Tue Aug 18, 2015 4:20 pm

Humpti Tue Aug 18, 2015 4:20 pm
Yes indeed, thank you very much for all the research! Is this good news? Hmm, I think yes as now the Rhino developers are aware of what parts are missing and can more easily fill the gap. When exactly that will happen? Well I hope sooner than later :)

Thanks and best regards
Philipp
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