by face_off » Fri Jun 05, 2015 3:45 am
face_off
Fri Jun 05, 2015 3:45 am
Attached is an experimental build with the Render Layers functionality.
2.23.2.39- Added Render Layer field for Geometry items with Live Update enabled. This will allow Shadow Passes to be used (remember to enable Kerel->Alpha Channel when doing this)
http://render.otoy.com/customerdownloads/plugins/OctaneRender_for_Rhino5_2_23_2_39_64bit.exeSet you geometry to Live Update, then assign the Render Layer. Then enable the Render Layers in the Rendertarget tree, and enable the 3 Shadow passes, and enable Kernel->Alpha Channel. Works really nicely.
Paul