face_off wrote:Hi Andreas - turning off object visibility does not remove the vertices from the scene - it just sets the opacity to 0. So try reducing the Kernel->Ray Epsilon. If that does not work, export to ORBX and post on the Octane Standalone test release thread so the Otoy devs can comment.
Thanks
Paul
Hello Paul, I did a few more tests, tried out Ray epsilon and made another box with a green material on it the materials opacity was set to 0.
As I expected changing ray epsilon did nothing, also the material with the 0 opacity does not show any bugs.
I also did an orbx export and the bug also shows up in octane standalone.
I will do another test with octane 3 beta and then post in the release thread as you suggested.
best
Andreas