Exclude light for object

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Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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Exclude light for object

Postby pixym » Sat Feb 13, 2021 2:43 pm

pixym Sat Feb 13, 2021 2:43 pm
Hi,
Can somebody tell me how to exclude a light for an object. Legacy way in LW does not seem to work for Octane renders.
I would also like to assign a light to one object only. Any clue ?
Thanks in advance, Best.
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - 32GB - 2 GTX 1080 TI - Win 10 64
NET RENDER : MB Biostar TB250-BTC Pro - Celeron 2C/2T - Open "Mining" Rig - 2 RTX 2080 TI - Win 7
pixym
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Re: Exclude light for object

Postby juanjgon » Sat Feb 13, 2021 6:06 pm

juanjgon Sat Feb 13, 2021 6:06 pm
You need to use the light pass feature. You can create up to 8 groups of lights using the "Light Pass ID". Later using the octane object properties options, you can control which light groups affect the object.

For example, in the attached image you can see a light source configured for the pass ID number 2, and the object is configured to receive only the lighting from this light source.

Thanks,
-Juanjo
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Re: Exclude light for object

Postby pixym » Sat Feb 13, 2021 8:15 pm

pixym Sat Feb 13, 2021 8:15 pm
Hi Junjo,
Thank for this tip.
Best.
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - 32GB - 2 GTX 1080 TI - Win 10 64
NET RENDER : MB Biostar TB250-BTC Pro - Celeron 2C/2T - Open "Mining" Rig - 2 RTX 2080 TI - Win 7
pixym
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Posts: 592
Joined: Thu Jan 21, 2010 4:27 pm
Location: French West Indies

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