How come that GPU type affects scene loading and preparing times in this example:
I am not sure what software is that but renderer is Octane.
https://youtu.be/VMu7KUcaxgQ?t=566
Moderator: juanjgon
Lewis wrote:Andrey usual uses Cinema4D.
But what struck me in that video is that when he used Out Of CORE in Octane he said: "...if I would start render from frame 0 it would start right away, BUT i was interested to start render from frame 1500....).
Why is that chokinng Octane + out of core+octane so much is mystery to me.
P.S. He says he switched ot Redshift due BAD Out Of Core in Octane.
Iceman9 wrote:Two different things getting confused as one thing:
-Out of core rendering
-Simulation generation
His screen might have said, "Scene Preparation" but what was happening in the scenario above is the sim was having to run up to frame 1500. If he'd cached the sim he'd had experienced different results. That's my take anyway.
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