Extreme Motion blur on child objects??

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Extreme Motion blur on child objects??

Postby ruuterdetuuter » Fri Apr 03, 2020 8:11 am

ruuterdetuuter Fri Apr 03, 2020 8:11 am
Hi,

I get these extreme motion blur on objects parented to a bone string. Can anyone tell me how to do this correctly within Octane?

Thanks,
Attachments
octane blur_01.jpg
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Re: Extreme Motion blur on child objects??

Postby ruuterdetuuter » Fri Apr 03, 2020 8:43 am

ruuterdetuuter Fri Apr 03, 2020 8:43 am
DOWNLOAD TEST SCENE:
https://we.tl/t-Z1WqFyMpyZ
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Re: Extreme Motion blur on child objects??

Postby juanjgon » Sat Apr 04, 2020 6:42 pm

juanjgon Sat Apr 04, 2020 6:42 pm
Hi,

I'm checking your scene and the motion blur seems right to me. As you can see in the attached image, the Octane motion blur matches the LightWave native renderer motion blur, so I can't see any problem with it.

Thanks,
-Juanjo
Attachments
000062.jpg
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Re: Extreme Motion blur on child objects??

Postby Rainbow-3D » Sun Apr 05, 2020 6:24 pm

Rainbow-3D Sun Apr 05, 2020 6:24 pm
The motion blur in this sene is ok in F9 render, but IPR isn't right. Look the difference between F9 and IPR.
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Re: Extreme Motion blur on child objects??

Postby juanjgon » Tue Apr 07, 2020 9:04 am

juanjgon Tue Apr 07, 2020 9:04 am
Be aware that the IPR can't render the deformations and instances motion blur, so if there is any difference between the IPR and F9 renderings, usually the problem comes from this limitation.

Thanks,
-Juanjo
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