I'm trying to make dark hardwood floor material

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I'm trying to make dark hardwood floor material

Postby selimbirdal » Fri Nov 03, 2017 4:07 pm

selimbirdal Fri Nov 03, 2017 4:07 pm
Hi
I'm trying to setup "dark hardwood floor Octane LiveDB on LightWave surface editor. I couldn't make exact same material. There is a problem with Refraction index. There is "Float Texture" node in Octane standalone but there is not that in LightWave surface editor nodes. I tryed scalar node but that didn't make me happy. Any idea?

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Re: I'm trying to make dark hardwood floor material

Postby LightwaveGuru » Sat Nov 04, 2017 5:11 am

LightwaveGuru Sat Nov 04, 2017 5:11 am
Hi
I'm trying to setup "dark hardwood floor Octane LiveDB on LightWave surface editor. I couldn't make exact same material. There is a problem with Refraction index. There is "Float Texture" node in Octane standalone but there is not that in LightWave surface editor nodes. I tryed scalar node but that didn't make me happy. Any idea?

>>

open your octane texture node in the node editor. you find than the options what kind of texture you would use..the options are ... color/float/alpha...
you would found under "Octane Textures" (left side under the octane nodes) also the Node named "Octane Float Texture"...

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Re: I'm trying to make dark hardwood floor material

Postby selimbirdal » Sat Nov 04, 2017 7:25 am

selimbirdal Sat Nov 04, 2017 7:25 am
I'm sorry, yes you are right. There is float texture node in LightWave too but it's not compatible with refraction index.

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Re: I'm trying to make dark hardwood floor material

Postby juanjgon » Sat Nov 04, 2017 10:18 am

juanjgon Sat Nov 04, 2017 10:18 am
Well, the float texture node is only a node to set a float value. Set this value directly in the material node, the rendering should be the same.

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Re: I'm trying to make dark hardwood floor material

Postby selimbirdal » Mon Nov 06, 2017 12:39 pm

selimbirdal Mon Nov 06, 2017 12:39 pm
Thanks for all helping.
There is not Float value in directly LightWave material node. Is that what you mean?

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Re: I'm trying to make dark hardwood floor material

Postby juanjgon » Mon Nov 06, 2017 8:23 pm

juanjgon Mon Nov 06, 2017 8:23 pm
Yes, the refraction index only can be a float value. You can set it in the material node.

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