Machined metal bump artifacts

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Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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Machined metal bump artifacts

Postby gristle » Mon Aug 21, 2017 3:43 am

gristle Mon Aug 21, 2017 3:43 am
Hi Juanjo,

Any idea what is causing the end of the cylinder to look faceted? I'm using triplanar projection to set up this material and the concentric rings on the end is a single large texture.
I've tried all sorts of things but cannot get rid of the facets. Scene attached. Cheers, Andrew.

renderArtifacts_000.png
Last edited by gristle on Mon Aug 21, 2017 9:13 pm, edited 1 time in total.
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Re: Machined metal bump artifacts

Postby Lewis » Mon Aug 21, 2017 6:24 am

Lewis Mon Aug 21, 2017 6:24 am
silly question but did you turned on smoothing for material ?
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Re: Machined metal bump artifacts

Postby gristle » Mon Aug 21, 2017 6:52 am

gristle Mon Aug 21, 2017 6:52 am
Yep, smoothing on. The actual scene (couldn't upload the actual parts) is using vertex normal smoothing.

I've found a work around by plugging a ripple procedural texture into the image texture node. For some reason the faceting is no longer present, which is odd because the procedural is converted into an image.
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Re: Machined metal bump artifacts

Postby Lewis » Mon Aug 21, 2017 6:54 am

Lewis Mon Aug 21, 2017 6:54 am
I'm glad you found solution (even if workaround) but please do send that scene (seems simple enough content) to Juan so he can check is it plugin or octane BUG.
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Re: Machined metal bump artifacts

Postby gristle » Mon Aug 21, 2017 7:31 am

gristle Mon Aug 21, 2017 7:31 am
All good, it's attached to my first post.
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Re: Machined metal bump artifacts

Postby juanjgon » Mon Aug 21, 2017 8:45 am

juanjgon Mon Aug 21, 2017 8:45 am
Can you please upload the file again? The attached file seems corrupted.

Thanks,
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Re: Machined metal bump artifacts

Postby gristle » Mon Aug 21, 2017 9:21 am

gristle Mon Aug 21, 2017 9:21 am
I've uploaded a new set of files, including the procedural texture.
Hopefully these ones work for you?

renderArtifacts_000.png
Last edited by gristle on Mon Aug 21, 2017 9:12 pm, edited 1 time in total.
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Re: Machined metal bump artifacts

Postby gristle » Mon Aug 21, 2017 9:12 pm

gristle Mon Aug 21, 2017 9:12 pm
Juanjo, it looks like the issue on the end of the cylinder was with my bump map :) silly me...
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Re: Machined metal bump artifacts

Postby 3dreamstudios » Fri Aug 25, 2017 5:49 pm

3dreamstudios Fri Aug 25, 2017 5:49 pm
What exactly was wrong with your bump? I run into this occasionally too. I figured it was a glitch in the matrix! Sometimes IPR does it randomly but not terribly often during an actual render. *shrug*
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Re: Machined metal bump artifacts

Postby gristle » Sat Aug 26, 2017 4:30 am

gristle Sat Aug 26, 2017 4:30 am
It turned out the way I made the ring texture created small flats, which in turn created what I thought were artifacts.

I had projected lines onto a cone and the cone mesh was a bit coarse...


Now if someone has any suggestions for better texture sampling and moire pattern reduction in Octane, I am all ears :)
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