Moderator: juanjgon
juanjgon wrote:Hi,
Sorry, I've no experience with Fusion, so I'm sure how to resolve your question about the ZBuffer. I suppose that if the buffer is inverted you could invert it using a Fusion node.
About your second question, as soon as you enable the z depth pass and configure the passes file options, you should get always the beauty pass along all the other selected buffers, unless you select a multi-layered EXR output. In this case all the passes are going to be including in the same EXR file.
Thanks,
-Juanjo
juanjgon wrote:I have remembered an issue related to the render passes fixed some time ago. Are you working with the latest build?
Thanks,
-Juanjo
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