Would like to play with Fiber FX hair as Grass...but with hero super close shots...doesn't look quite right being circular. Any way to squeeze the hairs to an ellipse or even flat? What other work arounds do people look at for grass?
These are my test renders with instanced grass + world scale texture + Octane render.
Yes that does look quite nice! Well done.
I'm guessing your saying "world texture" meaning you are using a texture node that changes the color and possible other properties in world coords, not just each blade? Does look very organic.