Luminosity 100% Diffuse 0% - how to do

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Luminosity 100% Diffuse 0% - how to do

Postby tyrot » Sun Sep 28, 2014 3:51 pm

tyrot Sun Sep 28, 2014 3:51 pm
Hello - Octane users..

I want to make some Projection Mapping using Octane renderer. But first thing to do is to make my material LW's native - Luminosity 100% Diffuse 0% material.

I just cannot achieve that look with Octane - please help me. I simply mean - i want my object luminious all the way but have NO diffuse lighting (no cast shadows (own shadows) etc)

Thanks..
..
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Re: Luminosity 100% Diffuse 0% - how to do

Postby juanjgon » Sun Sep 28, 2014 6:18 pm

juanjgon Sun Sep 28, 2014 6:18 pm
I am not sure if it is possible in Octane to have a luminosity object without affect the scene with it's light. You can use a emitter node with a texture without problems, but this object is going to cast the light in the scene.

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Re: Luminosity 100% Diffuse 0% - how to do

Postby hdace » Mon Sep 29, 2014 7:00 pm

hdace Mon Sep 29, 2014 7:00 pm
It's not possible to exclude objects from a light? Guess that's just a LW option.
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