This is the first beta build of the OctaneRender™ 2.10 for LightWave™ plugin. This 2.10.0 release is available for Lightwave 10.1 and 11.6 Windows x32/x64. I will post the OSX build next week.
This is a beta release, so please consider this more a test or development release which may not be stable enough for a production environment.
Download link build 2.10.0 beta - 26/Sept/2014
Windows: http://render.otoy.com/customerdownload ... indows.zip
* NEW FEATURES:
- New render passes node in the render target node editor to control the render passes feature. In this node you can set the file name or prefix for the output file/s, the output format, and the beauty/info passes enabled.
- New information in the main rendering preview window about the render passes rendering status.
- New code in the main preview window to display the pass that is currently being rendered.
- Improved sampling in the direct lighting and path tracing kernels. This becomes very important after specular reflections / refractions and in scenes with emitters.
- Replaced the path termination strategy with a new one. The parameter "RR Prob" got replaced by "Path Term Power" in the kernels. The default setting should be good in most cases. If some dark patches stay too noisy too long, you can lower the value, which will slow down rendering, but cause Octane to spend more time on those areas.
- The direct lighting and path tracing kernels also have a new option "Coherent mode", which increases the render speed, but causes some "flickering" during the first samples/pixel and should be mainly used for the final rendering and if only if you plan to render 500 samples/pixel or more.
- The turbulence node got a new option "Use turbulence" which is on by default and when disabled, makes the noise variation more "symmetric" around medium brightness. Hard to explain, just try it out with a low octave number and you will see.
- New invert and gamma parameters in the turbulence node
* BUGS FIXED:
- Fixed a bug in the loading of IES lights.
Enjoy it
-Juanjo