OctaneRender™ 2.1 for LightWave™ BETA 1

Forums: OctaneRender™ 2.1 for LightWave™ BETA 1
Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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OctaneRender™ 2.1 for LightWave™ BETA 1

Postby juanjgon » Fri Sep 26, 2014 12:57 pm

juanjgon Fri Sep 26, 2014 12:57 pm
This is the first beta build of the OctaneRender™ 2.10 for LightWave™ plugin. This 2.10.0 release is available for Lightwave 10.1 and 11.6 Windows x32/x64. I will post the OSX build next week.

This is a beta release, so please consider this more a test or development release which may not be stable enough for a production environment.

Download link build 2.10.0 beta - 26/Sept/2014
Windows: http://render.otoy.com/customerdownload ... indows.zip

* NEW FEATURES:
- New render passes node in the render target node editor to control the render passes feature. In this node you can set the file name or prefix for the output file/s, the output format, and the beauty/info passes enabled.
- New information in the main rendering preview window about the render passes rendering status.
- New code in the main preview window to display the pass that is currently being rendered.
- Improved sampling in the direct lighting and path tracing kernels. This becomes very important after specular reflections / refractions and in scenes with emitters.
- Replaced the path termination strategy with a new one. The parameter "RR Prob" got replaced by "Path Term Power" in the kernels. The default setting should be good in most cases. If some dark patches stay too noisy too long, you can lower the value, which will slow down rendering, but cause Octane to spend more time on those areas.
- The direct lighting and path tracing kernels also have a new option "Coherent mode", which increases the render speed, but causes some "flickering" during the first samples/pixel and should be mainly used for the final rendering and if only if you plan to render 500 samples/pixel or more.
- The turbulence node got a new option "Use turbulence" which is on by default and when disabled, makes the noise variation more "symmetric" around medium brightness. Hard to explain, just try it out with a low octave number and you will see.
- New invert and gamma parameters in the turbulence node

* BUGS FIXED:
- Fixed a bug in the loading of IES lights.


Enjoy it :)
-Juanjo
Last edited by juanjgon on Fri Oct 10, 2014 9:05 am, edited 2 times in total.
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Re: OctaneRender™ 2.10 for LightWave™ BETA 1

Postby FrankPooleFloating » Fri Sep 26, 2014 1:01 pm

FrankPooleFloating Fri Sep 26, 2014 1:01 pm
:D Thanx J!

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Re: OctaneRender™ 2.10 for LightWave™ BETA 1

Postby IORIDOmedia » Fri Sep 26, 2014 1:32 pm

IORIDOmedia Fri Sep 26, 2014 1:32 pm
Thanks Juan! :o :D :D
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Re: OctaneRender™ 2.10 for LightWave™ BETA 1

Postby geo_n » Fri Sep 26, 2014 3:10 pm

geo_n Fri Sep 26, 2014 3:10 pm
Thanks Juanjo :mrgreen:
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Re: OctaneRender™ 2.10 for LightWave™ BETA 1

Postby ivax21 » Fri Sep 26, 2014 3:50 pm

ivax21 Fri Sep 26, 2014 3:50 pm
se puede utilizar ya en vez de la 2.6?

o mejor sigo con la 2.6 y no la des instalo
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Re: OctaneRender™ 2.10 for LightWave™ BETA 1

Postby gordonrobb » Fri Sep 26, 2014 3:53 pm

gordonrobb Fri Sep 26, 2014 3:53 pm
Cheers. Play time at the weekend. Do we need to install standalone 2.1 for this one to work?
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
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Re: OctaneRender™ 2.10 for LightWave™ BETA 1

Postby juanjgon » Fri Sep 26, 2014 5:24 pm

juanjgon Fri Sep 26, 2014 5:24 pm
ivax21 wrote:se puede utilizar ya en vez de la 2.6?

o mejor sigo con la 2.6 y no la des instalo


Lo mejor para probar esta versión es realizar una nueva instalación de LightWave, independiente de la que usas para trabajar, e instalarlo sobre ella. En el mismo LightWave no puedes tener las dos versiones juntas.

-Juanjo
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Re: OctaneRender™ 2.10 for LightWave™ BETA 1

Postby juanjgon » Fri Sep 26, 2014 5:24 pm

juanjgon Fri Sep 26, 2014 5:24 pm
gordonrobb wrote:Cheers. Play time at the weekend. Do we need to install standalone 2.1 for this one to work?


Nope, you don't need Standalone to use the plugin.

-Juanjo
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Re: OctaneRender™ 2.10 for LightWave™ BETA 1

Postby geo_n » Fri Sep 26, 2014 5:44 pm

geo_n Fri Sep 26, 2014 5:44 pm
disregard post
Last edited by geo_n on Fri Sep 26, 2014 6:16 pm, edited 1 time in total.
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Re: OctaneRender™ 2.10 for LightWave™ BETA 1

Postby geo_n » Fri Sep 26, 2014 6:06 pm

geo_n Fri Sep 26, 2014 6:06 pm
I figured it out.
The exr from octane doesn't include the beauty pass as the top layer. I was actually viewing the diffuse pass which looked lighter so I thought the tonemapped was burned in.
Can you include the beauty pass within the exr?
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