render times

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Re: render times

Postby Lewis » Sat Aug 30, 2014 12:51 pm

Lewis Sat Aug 30, 2014 12:51 pm
glimpse wrote:as for waterbloks, You can try to use those from EKWB EK-Thermosphere that fit "all" 6xx/7xx cards, but if You would be planing OC should very be careful with temps on memory & power (think ekstremeRigs have a video, that with custom bios'es 780/Titans power delivery can get up to crazy temps) even with full covers..


Well i've checked with Asus and STIX have different PCB so not all scrwes are on same place as for Generic/Nvidia PCB so i can't mount "regular" waterblock and XSPC said they don't have one for Asus STRIX and EKWB wasnt even reply to my mail/question so i can't say do they have different water blocks which could fit my cards BUT frankly with temperature si have (with closed case) I'm fine with Air cooling for now and i always cna open the case doors and get 3-4 C less and for 1000EUR i'd need to sepend for all that cooling i'd rather buy another GPU and mount it also vertically, I have just about that much more PSU power to run 5GPUs + 2CPUs at full load ;):).
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Re: render times

Postby geo_n » Sat Aug 30, 2014 2:11 pm

geo_n Sat Aug 30, 2014 2:11 pm
Lewis wrote:750Ti uses up to 60W MAX (NOT overclocked but as you can see on Peak it managed to go up to 68W) and PCI-E slot can give MAX 70-75W so if you need more then card has additional power connectros, but 750Ti is below 70W so it's not having those connectors but it's surelly not at full speed 30-35W, somethign is amiss on measuring device i guess. Goen_n do you have UPS and diagnostic to see how much Power PC uses at full speed


Yes I have ups but I'm using more precise device connected to the outlet. Its used to measure and record everything including kilowatt hour on a database :mrgreen:
Someone in the forum said that octane doesn't really use as much power compared to playing games. Could be a reason.

This is french but the numbers are consistent with mine. 42.8 watts per card
http://blenderclan.tuxfamily.org/html/m ... c_id=41732

GTX Titan 1000€ 320 W
6 GTX 750ti 750€ 257 W

Blender cycles render time
1x Titan : 11 min 15
6 750ti : 3 min 29

Thst is good setup and if one card breaks its cheap to replace.

Image

4mbps in octane is pretty good for 40 watts average. 460Gt speed but cheap and efficient. Better than getting gtx 580 imho which is power hog.
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Re: render times

Postby glimpse » Sat Aug 30, 2014 2:15 pm

glimpse Sat Aug 30, 2014 2:15 pm
year water cooler will not give the best value, it's like an addition extra if You want to have more comfort or a piece of mind, for some looks - but especially for the last one You need to pay hefty extra =)

@geo_n nice! & the most of all I like the case! =) no worries about cramped spaces..- open air is the best deal in terms of value =)
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Re: render times

Postby geo_n » Sat Aug 30, 2014 4:06 pm

geo_n Sat Aug 30, 2014 4:06 pm
Yeah it looks cool. Those bitmining guys are handy people.
There's english translation
http://translate.google.com.ph/translat ... annel%3Dsb
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Re: render times

Postby geo_n » Sat Aug 30, 2014 4:14 pm

geo_n Sat Aug 30, 2014 4:14 pm
glimpse wrote:but that is a solutions only for those who can live with 2gb..


Isn't the new feature being worked on to get over the limitation of vram by using cpu ram?
I know Redshift renderer has this feature, too.
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Re: render times

Postby glimpse » Sat Aug 30, 2014 4:45 pm

glimpse Sat Aug 30, 2014 4:45 pm
geo_n wrote:
glimpse wrote:but that is a solutions only for those who can live with 2gb..


Isn't the new feature being worked on to get over the limitation of vram by using cpu ram?
I know Redshift renderer has this feature, too.


something coming, the question how that will be implemented & what are the benefits going to be =)
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Re: render times

Postby Lewis » Sat Aug 30, 2014 5:06 pm

Lewis Sat Aug 30, 2014 5:06 pm
geo_n wrote:
Lewis wrote:Yes I have ups but I'm using more precise device connected to the outlet. Its used to measure and record everything including kilowatt hour on a database :mrgreen:
Someone in the forum said that octane doesn't really use as much power compared to playing games. Could be a reason.


Yeah coudl be that games us emore functions of GPU card. dunno for sure.

as for outlet wattage meter, yes i have one too, but it proved to be lot less accurate than my APC UPS (granted outlet powe rmeter is lot less expensive than UPS ;)) which also has all kind of calulations and daily/weekly/avrage/peak and all kind of data measured for monts (acutally i have data/graphs list which goes back 1 year how much machine(s) spent on electicity :)).
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Re: render times

Postby gristle » Sat Aug 30, 2014 7:20 pm

gristle Sat Aug 30, 2014 7:20 pm
I was referring to page on 580gtx not the maxwell card sorry...
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Re: render times

Postby geo_n » Sun Aug 31, 2014 5:02 am

geo_n Sun Aug 31, 2014 5:02 am
https://www.redshift3d.com/products/redshift

Out-of-Core Architecture

Redshift uses an out-of-core architecture for geometry and textures, allowing you to render massive scenes that would otherwise never fit in video memory.

A common problem with GPU renderers is that they are limited by the available VRAM on the video card – that is they can only render scenes where the geometry and/or textures fit entirely in video memory. This poses a problem for rendering large scenes with many millions of polygons and gigabytes of textures.

With Redshift, you can render scenes with tens of millions of polygons and a virtually unlimited number of textures with off-the-shelf hardware.



http://render.otoy.com/newsblog/?p=507

Out-of-core rendering – Scenes that don’t fit into graphics memory will be supported through out of core rendering, storing currently unused source data in host memory while swapping it into graphics memory when required.

So with this feature we can use cpu memory
There might be some bottleneck with rendering but I can live with that. :mrgreen:
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Re: render times

Postby glimpse » Tue Sep 02, 2014 8:42 am

glimpse Tue Sep 02, 2014 8:42 am
bit oftopic, but Lewis, there's a actually a water block that fits Your card
http://www.coolingconfigurator.com/wate ... 1109868805 =)
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