by juanjgon » Thu Jun 12, 2014 7:50 pm
juanjgon
Thu Jun 12, 2014 7:50 pm
I am now working in the 2.0 docs, I hope to have them ready next week.
Anyway work with Octane hair is really easy. In the future I want to support the Layout FiberFX tool, but currently you need to use two points polygons chains.
* Use the Modeler FiberFX tool to model your hair
* With the Modeler FFX tool you are going to get a new layer in the object with the two points polygons chains.
* Load the object in Layout
* Select the hair object layer and add to it the Octane custom object plugin
* Enable the hair rendering and set the hair parameters
* Configure the shading for the hair material using the Octane materials nodes
* Done !!!
I will post some pictures about all this steps later.
-Juanjo