by galleon27 » Fri Aug 07, 2020 9:22 am
galleon27
Fri Aug 07, 2020 9:22 am
I don't get this. You are supposed to have a base material in Layered Material and plug displacement map there. No need to use Material Mixer
Win 10 64bit // GTX 4090 + GTX 3090 // 5900x // 64GB // SideFX Houdini // C4D