by face_off » Wed Dec 20, 2023 12:37 am
face_off
Wed Dec 20, 2023 12:37 am
Hi Johannes - sorry for the late reply to this question.
There are potentially a couple of ways to do this. However I think the easiest way is to check if the 'octane.command animate' command is enabled. If it is - move to the next scene. If it is not enabled, then the current scene is still rendering. I am unsure how to check a command enabled state, but the Modo Foundry slack group would be able to help.
Another option is to check if the "octaneAnimationLayout" layout is open. Again, you would need to check the specifics on how to do this.
If you cannot get either of the above two options working - then I can add a command to the plugin to return the animation rendering status. There is already a similar command 'octane.getRenderStatus' to return if Octane is currently rendering.
Thanks
Paul