Use Modo Render Cache woes

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Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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Use Modo Render Cache woes

Postby Mr_Uzu » Wed Jan 11, 2023 1:01 pm

Mr_Uzu Wed Jan 11, 2023 1:01 pm
Hello all.
It looks like if "Use Modo Render Cache is On" (meaning you can nicely render fur) - you cannot use weight maps as a Greyscale Vertex Attribute.
Can someone confirm?
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Re: Use Modo Render Cache woes

Postby funk » Thu Jan 12, 2023 4:04 am

funk Thu Jan 12, 2023 4:04 am
Confirmed, although I don't know what the technical reasons for this are.
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Re: Use Modo Render Cache woes

Postby face_off » Thu Jan 19, 2023 2:45 am

face_off Thu Jan 19, 2023 2:45 am
Hi

So I can confirm if this is a plugin issue, or a Modo issue, can you please provide a simple scene which demonstrates the problem?

Thanks

Paul
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Re: Use Modo Render Cache woes

Postby Mr_Uzu » Thu Jan 19, 2023 9:20 pm

Mr_Uzu Thu Jan 19, 2023 9:20 pm
Sure thing!
I spoke with Funk and he shared already some insight that it might be internal to render cache API.
Greg (Lauenberger) also added few cents to it what render cache do and how.
But will send simple scene tomorrow (as now i'm waiting for some sweet octane renders) :)
Mat
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Re: Use Modo Render Cache woes

Postby Mr_Uzu » Tue Jan 24, 2023 7:21 am

Mr_Uzu Tue Jan 24, 2023 7:21 am
So here's the scene file.
Octane_Vmaps_RenderCacheIssue.zip
(21.24 KiB) Downloaded 52 times

Simply turn on or off "use modo render cache".
Preffered is on as it allows to use fur but it is also preffered to use vmaps (for ad hoc quick material masks instead of using images).
Mat

octaneRCon.png
octaneRCoff.png
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Re: Use Modo Render Cache woes

Postby face_off » Fri Jan 27, 2023 5:32 am

face_off Fri Jan 27, 2023 5:32 am
I have escalated this question to Foundry, who will hopefully be able to provide some clarity.

Thanks

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Re: Use Modo Render Cache woes

Postby Mr_Uzu » Mon Jan 30, 2023 8:49 am

Mr_Uzu Mon Jan 30, 2023 8:49 am
Ok, thank you Paul, hopefully it will come something good from it. :)
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Re: Use Modo Render Cache woes

Postby face_off » Fri Mar 03, 2023 6:38 am

face_off Fri Mar 03, 2023 6:38 am
Mr_Uzu wrote:Ok, thank you Paul, hopefully it will come something good from it. :)
I have heard back from Foundry on this issue, and their response was that Vertex Maps are /not/ supported in the current version of the Render Cache SDK, but it is something they will look at implementing in the future.

Thanks

Paul
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