how can i drive the uv to get Texture animation ?

Forums: how can i drive the uv to get Texture animation ?
Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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how can i drive the uv to get Texture animation ?

Postby 1234fk » Sun Sep 04, 2022 3:15 pm

1234fk Sun Sep 04, 2022 3:15 pm
I can finish this by useing Texture effect set to Texture Offset.
But Octane can't take up it . is there some way to set that in Octane Setup viewport ?


setUVAnimation.png
1234fk
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Re: how can i drive the uv to get Texture animation ?

Postby face_off » Wed Sep 07, 2022 5:10 am

face_off Wed Sep 07, 2022 5:10 am
Hi. I am away from the office for the next 8 days. I will look at this issue when I return.

Paul
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Re: how can i drive the uv to get Texture animation ?

Postby face_off » Thu Sep 15, 2022 9:47 pm

face_off Thu Sep 15, 2022 9:47 pm
1234fk wrote:I can finish this by useing Texture effect set to Texture Offset.
But Octane can't take up it . is there some way to set that in Octane Setup viewport ?


setUVAnimation.png
Hi. Sorry for the late reply. Unfortunately the plugin does not support the Texture Offset "Effect", so you will need to convert the material mask to an Octane Override and get the material to render as you want using the Octane nodes in the Modo schematic.

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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