Photometric Quad Light

Forums: Photometric Quad Light
Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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Photometric Quad Light

Postby Hesekiel2517 » Tue Feb 15, 2022 11:31 am

Hesekiel2517 Tue Feb 15, 2022 11:31 am
Hey there,

i have a little architectural project and noticed that my rendertimes got crazy with the the photometric light. So i tested another approach and used an area quad light and mapped the .ies file onto that. Works great and is a lot faster. Would it be possible to add an "use quad light" option to the photometric light?

Thank you in advance
Hesekiel2517
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Re: Photometric Quad Light

Postby face_off » Fri Mar 25, 2022 12:37 am

face_off Fri Mar 25, 2022 12:37 am
Hi.

I will look at add this into the next release of the plugin.

Thanks

Paul
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Re: Photometric Quad Light

Postby Hesekiel2517 » Tue Mar 29, 2022 10:54 am

Hesekiel2517 Tue Mar 29, 2022 10:54 am
Very nice! Thank you
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Re: Photometric Quad Light

Postby Hesekiel2517 » Mon Aug 22, 2022 11:30 am

Hesekiel2517 Mon Aug 22, 2022 11:30 am
Hey Paul, i think something is not right with the photometric light. It hink the orientation of the ies projection does not match the modo one. In addition the Quad Light changes the orientation too.
What is weird is that this seems to be different with different ies files
Hesekiel2517
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Re: Photometric Quad Light

Postby face_off » Mon Aug 22, 2022 11:55 pm

face_off Mon Aug 22, 2022 11:55 pm
I couldn't reproduce any issue with my test scenes. Can you please send me a scene which demonstrates the problem?

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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