by funk » Wed Feb 16, 2022 8:50 am
funk
Wed Feb 16, 2022 8:50 am
There are 2 displacement nodes in Octane.
Texture displacement - fast, using voxels, but limited to single images (or baking node). Can have artifacts/leaks
https://docs.otoy.com/ModoH/ModoPluginM ... cement.htmVertex displacement - can use any texture/procedural. Creates real subdivided geometry, so can be slow.
https://docs.otoy.com/ModoH/ModoPluginM ... cement.htmYou can plug a mix texture directly into Vertex displacement, but texture displacement needs a baking node after the mix.
Last edited by
funk on Wed Mar 23, 2022 7:17 pm, edited 1 time in total.
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