hi - does octane load geometry that is only visible to the camera, or does it load the entire scene? I am having stability issues and error messages while trying to render some archviz work -
when I try to make changes while its rendering, I get a error message, but it still makes the changes and keeps rendering - but the log shows a string of the same error -
I would ideally like to figure out my theoretical limit in polycount given my total vram is 35 gigs - or does it work differently?
my specs:
modo 15.2v1
rtx3090 latest studio drivers
rtx2080ti
64 gigs ram
amd 5950x
octane 2021.1.0.179
thank you