I am coming back to the Modo Octane game, coming from a brief 2 year stint with C4d octane. Whats the best method to bring textures from substance to modo now adays? With software changing so much it is so hard to keep up on what is the most current method after doing a couple quick searches...
Do we still need to use octane overrides? Or are we converting everything on the fly?
Thanks!!! And even if you can just point me in a direction or something, that would be great!
Cody
EDIT : Like is this the latest and greatest on the docs? can barely trust them anymore with how fast software updates!!! https://docs.substance3d.com/integrations/octane-for-modo-162005234.html