Hi Paul
I got it working in Modo 14.
Modo 14 was not reading the vdb sequence ( using Modo's native VBD reader item)
So I went with the Octane Standalone app approach you mentioned (
viewtopic.php?f=34&t=73939 ).
But I had a couple of problems. ( maybe its my lack of knowledge in Octane
)
- Did not know how to add the Volume Material. ( I think it would be good if you could post a screenshot of that graph too). In the end I added a volume material (see attached image)
- I was not sure where and how to save the graph or the Orbx. I tried right-mouse save on the Geometry Node directly...which was wrong and gave errors in Modo. So I decided to save the OrbX in the File / Save as Package ....again something that is not clear in your tutorial....again, could be also my lack of Octane knowledge.
- Did not know how to alter / modify the Volume material inside of Modo. But I found out that the "empty" Item that loads the OrbX proxy has an option "Edit Proxy File" ...which opens the Standalone Graph and that's where I was able to change look (density etc) of the Volume. (please correct me if thats not the right approach)
There is one more thing. The render stopped at a specific frame. Did not know why. But it looks like "Auto Save" in Modo (my scene is super heavy..1.7 BG modo file) which lead to that Octane stopped rendering.
Maybe its a bug?
Anyway..it works now. And rendering is super fast.
)
Thanks
Andras
http://www.checkpointvfx.com