I get a problem when I use a normal map and a displacement map at the same time. I am using an older version: Modo801_3_3_3_112, because I'm still on Modo 701
Cheers,
remon_v
Win7 Pro x64, Phenon II 940, 8 GB, Geforce 470 - Modo, Zbrush
Thanks for the answer, I noticed the latest stand-alone version doesn't have this problem. I would prefer to work in Modo and upgrading it is too expensive at the moment. I tried a work aroung with a mix material and attatch the displacement in the mix node, but that doesn't work for me either. Is there a work around for this?
Cheers,
remon_v
Win7 Pro x64, Phenon II 940, 8 GB, Geforce 470 - Modo, Zbrush