Hi,
Is there any chance Modo users could get the same controls and options that the Cinema4d users have as regards the fog falloff and control? I can kind of create the effect after really messing around but I still don't get the falloff I would like - as the distance increases, so does the thickness. It would be nice to have a control like the depth pass option in the render passes but you see it happening in the rendered viewport beauty pass.
I am aware of the forum users asking for better fog or how to manage it in the modo plugin but the cinema4d version has better options and results when using both methods they have.
If I want to create atmospheric fog in modo with octane plugin I can either have an environment medium and play with the settings but the medium radius still leaves the scene milky and the foreground of any scene still has scattering which is not desired as you want the closest objects to have none or a tiny tiny amount.
If I use the box method and assigning a spec material and scattering medium etc I don't have control over the medium radius to I can't get the falloff I desire.
Having the controls that cinema4d users have over the fog controls would really be beneficial. Please could you look into it