by OlaHaldor » Sun Jan 08, 2017 7:27 pm
OlaHaldor
Sun Jan 08, 2017 7:27 pm
I tried something else. I completely wiped the UV sets, and made a new one. This time the sphere is mapped in uv set 1 as a whole, then the udim tiles in uv set 2.
This seems to work with displacements, and when I go octane.createUdim I need to enter the node setup and change it to use uv set 2. Tedious when I have to do it one at a time, luckily I didn't have more than 8 tiles on this.
I'm not able to send the orbx file as it's over 10 GB in size. Do you have an FTP or something, if you really need it?
The LXO I attached earlier should contain the two UV sets. You can make an octane override and add a displacement map to it.
Modo & LightWave 3D | Win 10 x64 | RTX 2080 Ti | Threadripper 2920x | 128GB