Rendering Alembic Curves within Modo

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Rendering Alembic Curves within Modo

Postby TheImageFaculty » Wed Nov 16, 2016 12:59 pm

TheImageFaculty Wed Nov 16, 2016 12:59 pm
Hi Paul,

I have an imported alembic cache, that consists of alembic curves only. This renders directly in modo's renderer but I do not see anything when using octane.

After a quick search on the forums, I believe it's possible I'm just not sure where to start.

Thanks,
Darren

Modo 902 Svs Pk 3
Octane 3.4.4.114.901
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Re: Rendering Alembic Curves within Modo

Postby TheImageFaculty » Tue Nov 22, 2016 10:33 am

TheImageFaculty Tue Nov 22, 2016 10:33 am
OK just an update.

I have this working in standalone via importing the alembic and modo camera into a scene.

In modo the curve width is exposed in the item list, in standalone you can click on the tool button (looks like a spanner) in the
node inspector of the alembic. This gives you a number of options for the geometry import.

I will try to see if I can get the node graph into modo, this way I may be able to avoid standalone if I wish.

Thanks,
Darren
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Re: Rendering Alembic Curves within Modo

Postby face_off » Tue Nov 22, 2016 10:40 am

face_off Tue Nov 22, 2016 10:40 am
Sorry for not responding earlier.

Render via the Octane stand hair feature https://docs.otoy.com/manuals/products/modo/v3/octane-2-0-features/.

Or turn ON the Preferences->Use Modo Render Cache (see https://docs.otoy.com/manuals/products/modo/v3/modo901-specifics/).

Paul
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Re: Rendering Alembic Curves within Modo

Postby TheImageFaculty » Mon Dec 19, 2016 5:35 pm

TheImageFaculty Mon Dec 19, 2016 5:35 pm
Hi Paul,

Thanks for the response. I am still unable to render this via modo using the methods detailed.

I am now trying to get it into stand-alone.

I would like to upload a scene for you to take a look at, it's around 5GB of alembic curves however. I'd appreciate of you took a look, what would be the best way of getting that to you?


Thanks,
Darren
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Re: Rendering Alembic Curves within Modo

Postby face_off » Tue Dec 20, 2016 8:22 am

face_off Tue Dec 20, 2016 8:22 am
Hi Darren - send me a Dropbox (or any other cloud based storage) link, and I will take a look. Can you cut the scene down to something small which still exhibits the problem?

Paul
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Re: Rendering Alembic Curves within Modo

Postby TheImageFaculty » Mon Feb 06, 2017 12:10 pm

TheImageFaculty Mon Feb 06, 2017 12:10 pm
Hi Paul,

Sorry for the delay in responding.

Here is a test file, it's just under a 1 GB. It's an alembic, so just import it directly into modo.

https://dl.dropboxusercontent.com/u/4752079/alembicTest/tip2.abc

As mentioned I had to render this through standalone as there is no obvious way to get this to render directly in Modo. I tried your suggestions but I never saw any results via the plugin.
I hope your able to take a look at this and see if there is something I did wrong or if standalone is the only route.

Thanks,
Darren
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Re: Rendering Alembic Curves within Modo

Postby face_off » Tue Feb 07, 2017 4:14 am

face_off Tue Feb 07, 2017 4:14 am
It renders if you load the ABC file into Modo, and then enable Render Curves on the Mesh item, as per https://docs.otoy.com/manuals/products/modo/v3/octane-2-0-features/.

Paul
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Re: Rendering Alembic Curves within Modo

Postby TheImageFaculty » Fri Feb 10, 2017 2:17 pm

TheImageFaculty Fri Feb 10, 2017 2:17 pm
Hi Paul,

I must be missing something here. See the attached image of the item list, the last two entry's in the list are for the alembic, there is no mesh layer.

Darren
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alembicCurveImport2.jpg
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Re: Rendering Alembic Curves within Modo

Postby face_off » Sun Feb 12, 2017 9:40 am

face_off Sun Feb 12, 2017 9:40 am
I must be missing something here. See the attached image of the item list, the last two entry's in the list are for the alembic, there is no mesh layer.
File->Open->tip2.abc. This results in a mesh item where you can tick the Render Curves checkbox.

Paul
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render curves.png
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Re: Rendering Alembic Curves within Modo

Postby TheImageFaculty » Tue Feb 14, 2017 1:27 pm

TheImageFaculty Tue Feb 14, 2017 1:27 pm
Hi Paul,

OK, tried via Open / File and it brings up the same options as Import which I was using. I can indeed bring in a single frame of the alembic animation this way, as you say it gets imported as a mesh layer with the render curves option.

However I need to bring it in as an animated sequence, so when I Open/Import it and select Import All Frames in the Alembic Load Options, it comes in as a non mesh layer, as in the previous screen grab I posted.

So as far as I can tell the problem remains, there is no way to load in an animated alembic sequence and have it render via the plugin? As mentioned the behaviour in stand-alone is as expected, it brings in the alembic per-frame with no bother.

Does that make sense?

Thanks,
Darren
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