Hey guys,
I was recently trying to do some HDRI renders with backplates, but I couldnt figure out a workflow to use with octane.
Has anyone got experience with this? If I understood correctly, in Modo you would typically use 2 Environment Textures,
the HDRI that drives everything but is invisible to the camera and the backplate that has no influence on anything but is seen by the camera.
I am a former Max user so this might be the wrong way to do this. Any help is greatly appreciated!
Thank you!