Sorry - I'm not sure what you mean by this.A texture Preview for octane where effects of changes like gamma or hue can be seen would be very nice. The seperate nodes can be named in the Standalone and I also miss the exposed parameters.
Paul
Moderator: face_off
Sorry - I'm not sure what you mean by this.A texture Preview for octane where effects of changes like gamma or hue can be seen would be very nice. The seperate nodes can be named in the Standalone and I also miss the exposed parameters.
smicha wrote:Paul,
The list http://render.otoy.com/universe.php#28Video%20Catalogue
lacks of your videos and a modo subdir.
It looks like you are editing a LiveDb material, and the Modo LiveDb import process or that material appears to not be working correctly. I will fix this once the Modo901 version work has settle down. I the meantime you will need to rebuild that material yourself in the Modo plugin.When I click a material in the Standalone I get sliders that give me control over some parameters if the material like the scattering scale for both of the submaterials in the skin material.
Yes, this would be great. In the long term there will probably be the possibility to edit the OctaneRender for Modo Octane Override in the Octane NodeGraph window. You can see how this works by typing "octane.command showNodeGraph" - which will give you the graph for the whole scene, but it gives you the idea. This command is undocumented and unsupported Any changes made in the NodeGraph are NOT currently transferred back to the Modo .lxo, so will be lost.By texture preview I was referring to the panel that appears when you click the eye icon. I find I quite useful to see the effects of adjustments on the 2d view of the texture.
Good pickup. I will post an updated 801 version of the plugin which can co-exist with the 901 version.EDIT: Sorry. Just saw your note about the new 901 update!!! I had to remove the Modo Octane Folder for 701/801 to my desktop for it to recognize it.
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