So I have a scene with 8 or so animated characters. It used to happily load into Octane via the exportAlembic command.
Now it just locks up as soon as I close the save dialog (Windows 7 x64)
What can I do? Can I delete out portions of the scene and load them in separately, then merge, say three alembic nodes together inside Octane standalone?
Any ideas???? Would really like to meet that crushing deadline that's looming...