Hello Paul,
When I enable "reload material each frame" option for just one octane override material (instead of selecting same option from kernel options which overrides all materials) it works good on octane render preview window while I change the current frame. But when I hit render animation button, It doesn't reload that particular material (it is rendered as still).
I use image sequence to render an animation but it looks impossible without reloading all materials which takes so long. Could you suggest a workaround or fix please?