aoktar wrote:Jani wrote:Hi, thanks for the great update.
I don't want to ask a thousands times repeated question, and without any malice, what is causing the last part of Brigade (the RT denoiser) to be delayed so long? - I saw Jules respond to this on FB some time ago that they were trying to get it working in C4D with Maxon, and already have it working in UE5. But really, if it's at a stage of plugin implementation, why can't we have a peek on how it runs in standalone?
- Is it an octane core level issue, where some fundamental core changes still need to take place, or is it more a case of let's wait until we're sure DCC's would have been able to implement the piping necessary to have the RT feedback in the DCCs.
And now that we're at DCCs, I'm primarily a 3Ds Max user, so I suppose my primary question is - is this something that requires host DCCs' own dev team to implement (like in the case of C4D), or can we expect plugin devs to handle this? - I am asking as the 'lighting bolt' icon has been available to octane standalone for quite some time, but I haven't yet seen a DCC other than UE have this feature implemented.
A kind thank you in advance for answering these questions.
Kind regards,
Jani
If we talk about real-time rendering, which a kind of surface sharing at GPU level. It provides low lags on displays. We need some C4D core functionality to use it at plugin, but it seems like missing. Which is related Maxon/C4D SDK.
Thank you Aoktar for answering this for me. So what I'm going to deduce from this is that indeed there is some need for a host DCC dev team to implement this 'GPU surface sharing'.
It will be interesting to see how this pans out in the long term, as Unreal with it's entourage into 3D modelling by the implementation of modelling tools might very well start chipping into 3D modelling apps market. Thinking about it now, I can definitely visualise a future workflow of 3DS Max with live-link to Unreal with something like Brigade as a render engine would be very powerful if integrated well enough.
Jani