OctaneRender® 2023.1 Alpha 1

Forums: OctaneRender® 2023.1 Alpha 1
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Re: OctaneRender® 2023.1 Alpha 1 [current 2023.1]

Postby jitendra » Fri May 19, 2023 8:11 am

jitendra Fri May 19, 2023 8:11 am
These updates look great.

Can we also please have Matte/shadow material with ability to render reflections as well? (so it will be easy to render product shot against white background with blurred reflections?)
If not matte/shadow reflection material, then can we please have "Render layer AOV" "Render layer reflections" and "Render layer Black shadow AOVs" with denoiser support?
Best Regards, Jitendra
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Re: OctaneRender® 2023.1 Alpha 1 [current 2023.1]

Postby J.C » Fri May 19, 2023 9:22 am

J.C Fri May 19, 2023 9:22 am
jitendra wrote:These updates look great.

Can we also please have Matte/shadow material with ability to render reflections as well? (so it will be easy to render product shot against white background with blurred reflections?)
If not matte/shadow reflection material, then can we please have "Render layer AOV" "Render layer reflections" and "Render layer Black shadow AOVs" with denoiser support?


According to release notes more denoised passes are planned for version 2023.2 or later.

Others

We are also aiming to modify and improve the denoiser, which should give us the ability to also separately denoise light passes.
Last edited by J.C on Sat May 20, 2023 1:56 pm, edited 1 time in total.
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Re: OctaneRender® 2023.1 Alpha 1 [current 2023.1]

Postby J.C » Sat May 20, 2023 9:41 am

J.C Sat May 20, 2023 9:41 am
Can somebody explain why there are two BRDF options in Glossy and Universal material node and how to use it?
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Re: OctaneRender® 2023.1 Alpha 1 [current 2023.1]

Postby martimoo » Sat May 20, 2023 9:42 am

martimoo Sat May 20, 2023 9:42 am
Thank you for the cool features! looking forward for Brigade!

On macos the Post processing lens effects is not there(they are accessible and works through AOV), Post Volume is not there and is not accessible with AOV and there is no analytic lights.

On windows everything is there.
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Re: OctaneRender® 2023.1 Alpha 1 [current 2023.1]

Postby martimoo » Sat May 20, 2023 10:04 am

martimoo Sat May 20, 2023 10:04 am
Out of Focus with and without Post Volume:
EnabledPostVolumeEffect.jpg


DisabledPostVolume.jpg
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Re: OctaneRender® 2023.1 Alpha 1 [current 2023.1]

Postby Amaterasu » Sat May 20, 2023 11:00 am

Amaterasu Sat May 20, 2023 11:00 am
Please explain how to use this setting, it should give the effect of the rays of light sources, but nothing like this happens, I would be glad if you tell me what I do wrong, thank you
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Re: OctaneRender® 2023.1 Alpha 1 [current 2023.1]

Postby J.C » Sat May 20, 2023 1:59 pm

J.C Sat May 20, 2023 1:59 pm
Amaterasu wrote:Please explain how to use this setting, it should give the effect of the rays of light sources, but nothing like this happens, I would be glad if you tell me what I do wrong, thank you

From my first experiences with Octane 2023 you need to use new Analytic lights for this.
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Re: OctaneRender® 2023.1 Alpha 1 [current 2023.1]

Postby elsksa » Sat May 20, 2023 2:07 pm

elsksa Sat May 20, 2023 2:07 pm
J.C wrote:Can somebody explain why there are two BRDF options in Glossy and Universal material node and how to use it?

One is for the "diffuse" reflection,
the other the "specular" reflection.

Lambertian vs Oren Nayar (vs Octane's own model) differences can be found on an other release note post or online.
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Re: OctaneRender® 2023.1 Alpha 1 [current 2023.1]

Postby eyeonestudio » Sat May 20, 2023 3:44 pm

eyeonestudio Sat May 20, 2023 3:44 pm
J.C wrote:Enabling "Fog environment contribution" results in funky image.
The attachment Render target.png is no longer available


Fog Environment Contribution --> Lower Value
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Re: OctaneRender® 2023.1 Alpha 1 [current 2023.1]

Postby J.C » Sat May 20, 2023 6:53 pm

J.C Sat May 20, 2023 6:53 pm
eyeonestudio wrote:
J.C wrote:Enabling "Fog environment contribution" results in funky image.
Render target.png


Fog Environment Contribution --> Lower Value


What is the correct use of "Fog Environment Contribution"?
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