OctaneRender® 2022.1 RC 1 (updated 2022/11/3)

Forums: OctaneRender® 2022.1 RC 1 (updated 2022/11/3)
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Re: OctaneRender® 2022.1 RC 1 [current 2022.1]

Postby haze » Mon Oct 31, 2022 9:12 pm

haze Mon Oct 31, 2022 9:12 pm
SSmolak wrote:I have fully working setup to randomizing different objects from Scatter stack but it is totally unstable while removing nodes even that they are not connected to scatter :

scatter_crash.jpg


This sounds to me like a bug in the plugin. Can you reproduce it in standalone?
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Re: OctaneRender® 2022.1 RC 1 [current 2022.1]

Postby SSmolak » Mon Oct 31, 2022 9:19 pm

SSmolak Mon Oct 31, 2022 9:19 pm
haze wrote:
SSmolak wrote:I have fully working setup to randomizing different objects from Scatter stack but it is totally unstable while removing nodes even that they are not connected to scatter :

scatter_crash.jpg


This sounds to me like a bug in the plugin. Can you reproduce it in standalone?


Sorry wrong forum. It is Cinema4D plugin issue.
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Re: OctaneRender® 2022.1 RC 1 [current 2022.1]

Postby haze » Mon Oct 31, 2022 9:20 pm

haze Mon Oct 31, 2022 9:20 pm
No problem. Thanks for taking the time to report the problem
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Re: OctaneRender® 2022.1 RC 1 [current 2022.1]

Postby p3taotoy » Tue Nov 01, 2022 2:25 pm

p3taotoy Tue Nov 01, 2022 2:25 pm
Thanks Haze
I checked scale (always a culprit) Yep I had a HUGE model
I sized it down and went in really quickly.

My Bad

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Re: OctaneRender® 2022.1 RC 1 [current 2022.1]

Postby haze » Tue Nov 01, 2022 7:08 pm

haze Tue Nov 01, 2022 7:08 pm
p3taotoy wrote:Thanks Haze
I checked scale (always a culprit) Yep I had a HUGE model
I sized it down and went in really quickly.


Thanks for updating, I think OpenVDB API must have been creating a crazy high resolution volume...
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Re: OctaneRender® 2022.1 RC 1 [current 2022.1]

Postby frankmci » Tue Nov 01, 2022 7:20 pm

frankmci Tue Nov 01, 2022 7:20 pm
ahmedraafat wrote:
Screenshot 2022-10-31 at 12.32.19 PM.png

Why I received this email and I can't find the link Of the version Compatible with MAC OS 13


It says the Windows version is available now, but that they are still working on the OS 13 Ventura version. That is not available, yet.
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Re: OctaneRender® 2022.1 RC 1 [current 2022.1] updated 2022/11/3

Postby haze » Thu Nov 03, 2022 8:21 pm

haze Thu Nov 03, 2022 8:21 pm
I've added the Mac build. Here it is for convenience.

Octane X Prime 2022.1 RC 1 for macOS
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Re: OctaneRender® 2022.1 RC 1 [current 2022.1] updated 2022/11/3

Postby SSmolak » Mon Nov 07, 2022 9:12 pm

SSmolak Mon Nov 07, 2022 9:12 pm
I don't know what magic was done in this new revised Octane daylight mode but I played with it all day using different settings and light conditions compared it to Hosek&Wilkie model and I must say that it can produce way much better lighting than Hosek&Wilkie with proper settings. Especially that we have here more control on every aspect. Also Turbidity can now simulate cloudy sky without much changing of other parameters. Very good job !
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Re: OctaneRender® 2022.1 RC 1 [current 2022.1] updated 2022/11/3

Postby coilbook » Tue Nov 08, 2022 3:59 am

coilbook Tue Nov 08, 2022 3:59 am
can we get a better denosier? I think Disney's five year old frozen denoiser looks better and less jittery frame to frame
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Re: OctaneRender® 2022.1 RC 1 [current 2022.1] updated 2022/11/3

Postby SSmolak » Wed Nov 09, 2022 9:08 pm

SSmolak Wed Nov 09, 2022 9:08 pm
I noticed that we don't have AOV specular roughness info. There is roughness info only for diffusion

no_specular_roughness_info.jpg


Reflection filter info doesn't include roughness.
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