We're happy to bring you RC 1 of 2022.1.
update (2022/11/3): added the link for Octane X below. This build has support for macOS12 and macOS13.
While we're getting closer to a stable release, we advise to not use this release for production purposes yet.
Changes since 2022.1 XB 4
- Added new blend mode "Ratio" to the Composite texture
- Change the default daylight environment ground color from blue to black
- Improved sampling of environment medium, sun, DOF and time.
- Made coherent ratio less aggressive.
- Fix layer weight and albedo on macOS in material preview.
- Fixed multiple issues with AI light on macOS
- Improve geometric primitive normals by not welding them and keeping the geometric normals for each poly.
- Fix normals on the cone and other prismoids of the geometric primitive node.
- Fixed broken undo for render AOV group nodes.
- Fixed OSL falling back to intializer first rather than vertex attributes (OSL 4.2.4).
- Fixed an unexpected spectrum to RGB conversion that happens in the Color correction node. This probably reduced color fidelity if this node was used with a spectral color.
- Fixed: switching from cylindrical to spherical panoramic camera mode, updates FOV Y to 180deg if it was 90deg.
- Fix always-black environment pass on macOS
- Fix bump maps in material previews on macOS
- Added: printed message that notes which node causes OSL warnings after linking
- Fixed OSL
logb()
function on macOS - Fixed IOR when hitting a glossy layer on exiting a dielectric.
- Fixed AO rays hitting clipping materials on macOS.
- Add correct IOR tracking for shadow rays and use correct IOR values on transitions
- Slightly lowered priority of clipping materials.
- Fixed clipping material option on macOS
- Fixed slight bias in SSS effect on standard surface on macOS
- Fixed reporting of errors from loading OpenVDB files
- Fixed hang when importing certain VDBs.
- Fix GPU failure when adding a Normal texture to an environment texture.
- Make deep imaging work with photon mapping
- Linux: The native title bar should now be displayed correctly and the application window should no longer cover the system taskbar and launcher upon appliation start, which were problems encountered on some Linux systems (especially using Gnome)
- Correctly account for the content component border in LUA windows
- Fix baking camera hanging on macOS when there is no geometry (or only planes)
Brigade will now be coming as part of a special test release planned for the next couple of weeks.
Downloads
Downloads for Enterprise subscription users:
OctaneRender Enterprise 2022.1 RC 1 for Windows (installer)
OctaneRender Enterprise 2022.1 RC 1 for Windows (ZIP archive)
OctaneRender Enterprise 2022.1 RC 1 for Linux
OctaneRender Enterprise 2022.1 RC 1 Node for Windows (installer)
OctaneRender Enterprise 2022.1 RC 1 Node for Windows (ZIP archive)
OctaneRender Enterprise 2022.1 RC 1 Node for Linux
Downloads for Studio subscription users:
OctaneRender Studio 2022.1 RC 1 for Windows (installer)
OctaneRender Studio 2022.1 RC 1 for Windows (ZIP archive)
OctaneRender Studio 2022.1 RC 1 for Linux
Downloads for Prime version for macOS:
Octane X Prime 2022.1 RC 1 for macOS
Happy rendering
Your OTOY team