Universal Cam - Custom Aperture Shape - RGB Image Texture?

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Universal Cam - Custom Aperture Shape - RGB Image Texture?

Postby jmachemer » Fri Sep 30, 2022 11:54 am

jmachemer Fri Sep 30, 2022 11:54 am
I came across an issue in the last few days that made me realize that Octane does not support RGB image textures within the "Custom Aperture Shape" section of the Universal Camera. Is there any way this can be supported in future builds? It's a bit odd that it doesn't, since you plug in an ImageTexture, which is typically used for color elsewhere in the engine.

This would be a huge help, especially since engine like Redshift already support this feature.

Thanks! - Joel
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