We need more clouds! More atmospherics

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We need more clouds! More atmospherics

Postby coilbook » Sat Sep 10, 2022 1:44 am

coilbook Sat Sep 10, 2022 1:44 am
Vray has cloud system now. PLEASE add it!!! Add more atmospheric procedural effects like rain and rainbow. Different density fog., layered fog. We have nothing.
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Re: We need more clouds! More atmospherics

Postby coilbook » Wed Oct 12, 2022 1:47 am

coilbook Wed Oct 12, 2022 1:47 am
This is VUE The Most Complete Toolset for CG Environments

https://info.e-onsoftware.com/vue/overview

Can we have it?
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Re: We need more clouds! More atmospherics

Postby Goldorak » Sun Nov 20, 2022 1:43 pm

Goldorak Sun Nov 20, 2022 1:43 pm
coilbook wrote:This is VUE The Most Complete Toolset for CG Environments

https://info.e-onsoftware.com/vue/overview

Can we have it?


Just took a look and it exports to Standard surface and VDB for integration in various DCCs. I think the cloud rendering is easy, it is the generators and front end on top to make it simple - and not all DCCs expose it. We will integrate the WC nodes first and then finish up further work in core for build in clouds and weathering effects.
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Re: We need more clouds! More atmospherics

Postby SSmolak » Sun Nov 20, 2022 2:02 pm

SSmolak Sun Nov 20, 2022 2:02 pm
"We need more clouds! More atmospherics" because Vray has them ? Or because you want them now ?
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Re: We need more clouds! More atmospherics

Postby HHbomb » Mon Nov 21, 2022 10:31 am

HHbomb Mon Nov 21, 2022 10:31 am
@SSmolak.
I do like to have Vraydistance texture too.
Not because Vray has it, but because I dreamed to have this, and Chaos made it. So it is possible to have it.
Same for Vray pattern which is integrated in Vray now or Vraydecals which is a UE feature before...
Chaos vantage is out. Brigade...
As Octane is my Renderer I'd like it is the best :-)
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