SSmolak wrote:There is huge OSL problem with this version. Some OSL code that works fine with latest 2021 version here completely doesn't work and even cause black screen - no render.
To make them works there is need to create new scene and copy objects with materials from old. Old scene with custom OSL code completely doesn't work.
Meet wrote:Does the standard volume medium support color(Cd) channel of the VDB to color the VDB using scatter color channel?
Imported a vdb having Cd channel from houdini, doesn't seem to be reading the channel in either standard volume medium node or volume to texture node
Edit - I merged all scalar Cd values to one Vector Cd value and still no color
galleon27 wrote:
Yes, it does support it. I've attached the scene file for both Houdini and Standalone.
SSmolak wrote:There is huge OSL problem with this version. Some OSL code that works fine with latest 2021 version here completely doesn't work and even cause black screen - no render.
To make them works there is need to create new scene and copy objects with materials from old. Old scene with custom OSL code completely doesn't work.
Meet wrote:Another question, is it possible for mesh to fog node to have some sort of volume padding like in arnold?
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