Goldorak wrote:Brigade demo should be updated with fixed driver support. We are working on getting brigade integration into 2022.1 RC1 - there will be an XB1/2 and maybe 3 before then. To see how it is coming along, check out the GTC talk I gave last week (should be on YouTube soon).
Rikk The Gaijin wrote:Goldorak wrote:Brigade demo should be updated with fixed driver support. We are working on getting brigade integration into 2022.1 RC1 - there will be an XB1/2 and maybe 3 before then. To see how it is coming along, check out the GTC talk I gave last week (should be on YouTube soon).
There are videos on YT dating back to 2012 showing off Brigade running on (supposedly) GTX Titan cards, back when Icelaglace and Sam Lapere were still at OTOY.
10 years later, and Brigade still isn't shipped. Meanwhile, Blender, Unreal Engine, Unity, and many other game engines have real-time RayTracing Support.
I feel Brigade missed the train. By the time it (hopefully) releases, it might be obsolete.
Rikk The Gaijin wrote:There are videos on YT dating back to 2012 showing off Brigade running on (supposedly) GTX Titan cards, back when Icelaglace and Sam Lapere were still at OTOY.
10 years later, and Brigade still isn't shipped. Meanwhile, Blender, Unreal Engine, Unity, and many other game engines have real-time RayTracing Support.
I feel Brigade missed the train. By the time it (hopefully) releases, it might be obsolete.
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