Hi OTOY Team,
I did not share my gratitude towards this stunning release (considered now, at the time of this reply, "deprecated"). In particular the important fixes.
However, I am facing an obnoxious behavior since this release and any versions higher: on some scenes containing USD assets, my materials (nodes) are no longer applied to the USD geometry node. The imported USD assets is using default materials and my custom materials do seem to be lost.
My current workaround is to have two Standalone instances opened, both different versions and copying/pasting my nodes to plug them back again (using the speed-efficient and useful CTRL + HOLD shortcut as I am assigning materials to a custom assets/shading group nomenclature).
I also have back up files and I am aware that these builds are non-production-safe.
I suspect this fix is the cause behind it:
abstrax wrote:[*] Updated USD library to version 21.08.
I can handle the extra manual work, however, I would be curious if I could get a confirmation of my suspicion.