abstrax wrote:I had a look a the scene and the file "tube_opacity.abc" has a vertex attribute array "opacity" of type float64 (double). As we currently don't support float64 attributes, it doesn't get loaded.
From where is this file exported and do you've got any control with which data type float vertex attributes are exported?
Ah, that's why I couldn't make it work either. The files are most likely coming from Quill's Alembic export, there is no option to change the data type in the export dialog.