This is the release of Octane X PR6 for Catalina. The intention is that this will be our final release for Catalina. We are full speed ahead on Big Sur, where we already have performance improvements thanks to improved drivers, and driver support for a much larger set of GPUs.
PR6 for Big Sur will be following this release, and is not far away.
Reminder, the Catalina build supports Navi and Vega AMD cards only.
Changes since PR3
- Speed improvements to HDR viewport, which is now the default on MacOS.
- Added a setting to allow disabling the HDR viewport.
- Smaller performance improvements when copying data from GPU.
- Implemented a workaround for a compiler bug causing material preview to hang forever.
- Fixed PMC kernel.
- Fixed OSL Projection node.
- Fixed a crash when rendering a mix material containing a volume medium.
- Fixed Max speed setting not being applied to motion vector AOV.
- Fixed vertex displacement.
- Fixed albedo texture appearing to be ignored when used with hair material.
- Fixed normals on cone geometric primitive.
- Fixed motion blur on vertex displaced objects.
- Fixed hang when updating emission power.
- Fixed AI light not improving over sample time always.
- Fixed black screen flashing when closing utility windows.
- Fixed adaptive sampler marking noisy pixels finished at minimum samples when rendering shadow catcher.
- Fixed pixelated baking camera results.
- Fixed vertex displacement auto bump failing when sheen is added to a glossy material on the object.
- Fixed DPI of rendered image in viewport.
- Fixed film flashing white when starting a render in the HDR viewport.
- Fixed a scrolling issue when changing film size.
Download
Downloads for Enterprise subscription users:
Octane X Enterprise Standalone for MacOS 10.15 Catalina
Octane X Enterprise Network Rendering Node for MacOS 10.15 Catalina
Downloads for Studio subscription users:
Octane X Studio Standalone for MacOS 10.15 Catalina
Downloads for the Demo:
Octane X Demo for MacOS 10.15 Catalina