by itsallgoode9 » Wed Jul 29, 2020 1:32 am
itsallgoode9
Wed Jul 29, 2020 1:32 am
should just been a simple SSS material with just a bit of scattering? You'll need to turn up your spec and/or diffuse pretty high for this many layers and a milky SSS material, otherwise it'll look a little dull and grey. I think the edges being light should just take care of themselves because of the material. You could always add a dirt texture to force the white edges as well.
For the edges, one thing to consider is that they are probably rougher because of being cut? so you might need a higher roughness plastic on all of the edges
Intel i7-3930K, 64gb RAM, Asus X79 Deluxe mobo, 2x EVGA 780 6gb (for rendering), 1x PNY quaddro k4000 (for display)
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