ramone163 wrote:Denoiser doesn't work on large images. For example 5000x5000 px - just black screen.
Yes 4K x2k limit at the moment - should have been in the release notes. PMC denoising is not in there yet.
ramone163 wrote:Denoiser doesn't work on large images. For example 5000x5000 px - just black screen.
Yes 4K x2k limit at the moment
funk wrote:justix wrote:funk wrote:Looking awesome OTOY!
I just tried the denoiser using the built in material ball scene and it crashes though
EDIT: yeah starting a new scene, adding a render target node and activating denoiser = crash here
I think there must be a problem with the current RC 3.08 release in exporting because I have no problem with an old export than 3.08 as it crash on my 3dsmax plugin too
Well Im just adding a render target right in standalone. So not loading any old scenes
funk wrote:There are typos in the render passes names
DenoSIer passes
DenoSIed reflection direct etc...
vijay_thirukonda wrote:I couldn't reproduce the issue was the crash happening right after denoiser was enabled or after some samples?
v-cube wrote:
Yes 4K x2k limit at the moment
Ok... and I thought I was too stupid... why did you give it a limit?
Best
Andreas
Return to Development Build Releases
Users browsing this forum: No registered users and 6 guests