OctaneRender™ Standalone 3.00 beta 1

Forums: OctaneRender™ Standalone 3.00 beta 1
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Re: OctaneRender™ Standalone 3.00 beta 1 [latest 3.xx]

Postby abstrax » Mon May 09, 2016 9:46 pm

abstrax Mon May 09, 2016 9:46 pm
Elvissuperstar007 wrote:you plan to add the rotation of the gradient in the future, he has a weak functional?

Could you please explain what exactly you mean and what you would use it for?
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Re: OctaneRender™ Standalone 3.00 beta 1 [latest 3.xx]

Postby boeing727223 » Tue May 10, 2016 1:51 am

boeing727223 Tue May 10, 2016 1:51 am
Hello,

There seems to be a big difference in memory between 3.00 beta 1 vs 3.00 alpha 10....please see screenshot.
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Re: OctaneRender™ Standalone 3.00 beta 1 [latest 3.xx]

Postby abstrax » Tue May 10, 2016 2:03 am

abstrax Tue May 10, 2016 2:03 am
boeing727223 wrote:Hello,

There seems to be a big difference in memory between 3.00 beta 1 vs 3.00 alpha 10....please see screenshot.

Yes, Beppe noticed it a few days ago. It will be fixed with the next release.
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Re: OctaneRender™ Standalone 3.00 beta 1 [latest 3.xx]

Postby boeing727223 » Tue May 10, 2016 2:51 am

boeing727223 Tue May 10, 2016 2:51 am
abstrax wrote:
boeing727223 wrote:Hello,

There seems to be a big difference in memory between 3.00 beta 1 vs 3.00 alpha 10....please see screenshot.

Yes, Beppe noticed it a few days ago. It will be fixed with the next release.


Ooops sorry for the repost.
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Re: OctaneRender™ Standalone 3.00 beta 1 [latest 3.xx]

Postby abstrax » Tue May 10, 2016 4:44 am

abstrax Tue May 10, 2016 4:44 am
boeing727223 wrote:
abstrax wrote:
boeing727223 wrote:Hello,

There seems to be a big difference in memory between 3.00 beta 1 vs 3.00 alpha 10....please see screenshot.

Yes, Beppe noticed it a few days ago. It will be fixed with the next release.


Ooops sorry for the repost.

No reason to be sorry, since you couldn't see it because it was posted in a private forum.
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Re: OctaneRender™ Standalone 3.00 beta 1 [latest 3.xx]

Postby BorisGoreta » Tue May 10, 2016 10:03 am

BorisGoreta Tue May 10, 2016 10:03 am
I have noticed that when looking at a lot of glass ( default specular material ) it renders a lot faster with fake shadows off. I always used fake shadows to speed up render.
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Re: OctaneRender™ Standalone 3.00 beta 1 [latest 3.xx]

Postby tigher » Tue May 10, 2016 1:31 pm

tigher Tue May 10, 2016 1:31 pm
Will this work on Mac Pros with AMD cards? Or will the that capability only be available with the first stable release?
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Re: OctaneRender™ Standalone 3.00 beta 1 [latest 3.xx]

Postby abstrax » Tue May 10, 2016 10:02 pm

abstrax Tue May 10, 2016 10:02 pm
tigher wrote:Will this work on Mac Pros with AMD cards? Or will the that capability only be available with the first stable release?

Octane does not work with AMD and won't be for a while, i.e. I can't give an ETA when AMD GPUs will be supported.
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Re: OctaneRender™ Standalone 3.00 beta 1 [latest 3.xx]

Postby Elvissuperstar007 » Thu May 12, 2016 10:06 pm

Elvissuperstar007 Thu May 12, 2016 10:06 pm
abstrax wrote:
Elvissuperstar007 wrote:you plan to add the rotation of the gradient in the future, he has a weak functional?

Could you please explain what exactly you mean and what you would use it for?


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