Forums: octane-Dirt material
A forum where development builds are posted for testing by the community.
Forum rules
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
by platon11109 » Thu Jan 06, 2011 8:22 pm
platon11109
Thu Jan 06, 2011 8:22 pm
+1
My English is bad! Google translator to help me!
Intel Core i7-960 3.2GHz | GTX460 2G| GTX 580 3G | 24gb ram | Win10 64 |
-
platon11109
- Licensed Customer
-
- Posts: 36
- Joined: Mon Nov 29, 2010 9:30 am
-
by Elvissuperstar007 » Thu Jan 06, 2011 8:41 pm
Elvissuperstar007
Thu Jan 06, 2011 8:41 pm
Dirty car wheels is also great!
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте "
http://vkontakte.ru/club17913093
-
Elvissuperstar007
- Licensed Customer
-
- Posts: 2423
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
-
by deviart » Thu Jan 06, 2011 9:05 pm
deviart
Thu Jan 06, 2011 9:05 pm
+1
-
deviart
- Licensed Customer
-
- Posts: 21
- Joined: Thu Jun 03, 2010 4:41 pm
-
by matej » Thu Jan 06, 2011 10:44 pm
matej
Thu Jan 06, 2011 10:44 pm
What is a "dirt material"?
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78
HW: EVGA GTX 1070 | i5 2500K | 16GB RAM
Drivers: 375.26
cgmo.net
-
matej
- Licensed Customer
-
- Posts: 2083
- Joined: Fri Jun 25, 2010 7:54 pm
- Location: Slovenia
by face » Fri Jan 07, 2011 12:38 am
face
Fri Jan 07, 2011 12:38 am
matej wrote:What is a "dirt material"?
A dirty procedural texture with an AO-pass as mask.
face
-
face
- Octane Plugin Developer
-
- Posts: 3204
- Joined: Sat Mar 06, 2010 2:10 pm
- Location: Germany
by matej » Fri Jan 07, 2011 8:32 am
matej
Fri Jan 07, 2011 8:32 am
face wrote:A dirty procedural texture with an AO-pass as mask.
Aha, thanks.
Elvissuperstar007 wrote:when rendering the path Trace all the details are lost (
You can combine PT & DL renders in post.
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78
HW: EVGA GTX 1070 | i5 2500K | 16GB RAM
Drivers: 375.26
cgmo.net
-
matej
- Licensed Customer
-
- Posts: 2083
- Joined: Fri Jun 25, 2010 7:54 pm
- Location: Slovenia
by mantra » Fri Jan 07, 2011 8:35 am
mantra
Fri Jan 07, 2011 8:35 am
+1000
-
mantra
- Licensed Customer
-
- Posts: 263
- Joined: Thu Jan 28, 2010 11:51 am
-
by SamCameron » Fri Jan 07, 2011 12:32 pm
SamCameron
Fri Jan 07, 2011 12:32 pm
matej wrote:You can combine PT & DL renders in post.
Can you please be more clear? what is PT? what is DL?
Thanks.
-
SamCameron
- Licensed Customer
-
- Posts: 162
- Joined: Sun Jan 02, 2011 12:58 pm
by Elvissuperstar007 » Fri Jan 07, 2011 12:37 pm
Elvissuperstar007
Fri Jan 07, 2011 12:37 pm
path and direct ( PT and DL ) ........it is not convenient
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте "
http://vkontakte.ru/club17913093
-
Elvissuperstar007
- Licensed Customer
-
- Posts: 2423
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
-
Return to Development Build Releases
Who is online
Users browsing this forum: No registered users and 9 guests